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JumpStart 2nd Grade
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Juego

JumpStart 2nd Grade

1996· Desarrollado por Knowledge Adventure

JumpStart 2nd Grade

JumpStart 2nd Grade (known as Jump Ahead Year 2 in the United Kingdom) is a personal computer game released in 1996 by Knowledge Adventure. As its name suggests, it was made to teach second grade students. It was replaced by JumpStart Advanced 2nd Grade in 2002. Like the previous JumpStart products, the game takes place in a school setting, but begins after school hours when a giant anthropomorphic frog named C.J. enters the classroom and frees a firefly named Edison. C.J. and Edison (Newton in the United Kingdom) form a double act of sorts with C.J. being an ardent, self-styled "adventurer" while Edison is the more pragmatic straight man, who frequently makes sardonic comments in response to C.J.'s grandiosity. The duo have appeared in many other JumpStart products, such as JumpStart Advanced 2nd Grade; however, their looks and personalities have both undergone enormous changes throughout the years.

Point-and-clickPuzzleAdventure
Plataformas
PC (Microsoft Windows), Mac
Distribuidora
Knowledge Adventure, Levande Böcker
Web oficial
Enlace

Datos de IGDB · ID 11686

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