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Blockout
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Juego

Blockout

1989· Desarrollado por Logical Design Works

Blockout

Blockout is a puzzle videogame, created in 1989 by Polish developer - California Dreams, designed by Aleksander Ustaszewski and Mirosław Zabłocki. The game is the logical extension of Tetris into the third dimension. In Tetris, the player manipulates a set of tetrominoes which fall into a two-dimensional pit (seen from the side). The aim is to solve a real-time packing problem by forming complete rows, which then disappear and score points. Poor play leads to incomplete rows, caused by inefficient arrangements of tiles; these rows do not disappear, giving the player progressively less space and less time to play subsequent pieces. Similarly, in Blockout, the player manipulates a set of polycubes which fall into a three-dimensional pit (seen from above; the pieces appear in the foreground and fall away). The pieces can be rotated around all three axes, and moved horizontally and vertically. The aim is to form complete layers.

★ 3.9 / 5 en IGDB
PuzzleArcade
Plataformas
Arcade, Apple IIGS, Web browser, PC-8800 Series, Commodore C64/128/MAX, Atari Lynx, Sega Mega Drive/Genesis, Atari ST/STE, Mac, DOS, Amiga, Nintendo Entertainment System
Distribuidora
Tec Toy, Technos Japan, Rainbow Arts, California Dreams, American Technos, Electronic Arts, Sega Entertainment, Atari, Acclaim Japan
Web oficial
Enlace

Datos de IGDB · ID 10208

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